The Development
The development of 'Contrast' involved extensive research, iterative design, and user testing. Utilizing tools such as Unreal Engine, and Photoshop, Figma. The project was brought from concept to playable prototype over 6 Months. Key phases included a brief list of conceptualization, prototyping, art direction, coding, and testing.
CGSpectrum PKopertowski - Game Programming and Game Design - Project A Gameplay
'Project A' is a game project designed as my final portfolio piece at CGSpectrum.
Status | Prototype |
Author | KopertowskiDesign |
Genre | Platformer, Visual Novel |
Tags | 3D, Casual, Short, Singleplayer |
More posts
- MaterialsFeb 03, 2024
- Challenges and SolutionsFeb 03, 2024
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